Electus Trap Phone
28.99USD
Package Description
Electus Trap Phone
Configurable burner phone and drug contract system with unique phone identities, calls, messages, buyer progression, negotiation, dynamic NPC handoffs, police risk, and gang territory integration.
Summary
Electus Trap Phone adds a complete criminal communication and drug-dealing system to FiveM servers. Players receive orders from configurable buyers, negotiate prices and quantities, select meeting locations, complete immersive NPC handoffs, and build reputation and trust to unlock better contacts and more profitable deals.
Features
Unique Burner Phones
Each trap phone item can have its own phone number, password, contacts, messages, call history, settings, reputation, and contract progression. Phone identities remain attached to the item instead of the player.
Drug Contract System
Buyers send configurable purchase requests with randomized drugs, quantities, prices, deadlines, response delays, cooldowns, reputation rewards, and failure penalties.
Deal Negotiation
Players can accept, reject, or counter incoming offers. Counter offers can change the price, reduce the requested quantity, and be accepted or rejected based on the buyer's configured limits.
Reputation Progression
Completing contracts increases reputation and unlocks new buyers through configurable introduction chains. Failed and expired deals can reduce reputation.
Buyer Trust
Each buyer tracks separate trust progression. Good deals, fast deliveries, and fair counter offers increase trust, unlocking better prices, larger orders, and a lower chance of hostile reactions.
Dynamic NPC Handoffs
Buyers arrive in configured vehicles, park near the meeting point, exit, locate the player, and approach them for the handoff. Successful deals include synchronized interactions before the buyer drives away.
Custom Meeting Locations
Players can send their current position or choose from saved custom meeting locations. Locations can be created and removed directly through the phone settings.
Calls and Messages
Includes private phone numbers, saved contacts, direct messages, incoming and outgoing calls, recent call history, missed calls, and voicemail messages.
Police and Witness Risk
Each buyer can have a configurable police risk. Nearby civilian witnesses are detected using distance, field of view, and line of sight, increasing the chance of a police dispatch after a handoff.
Hostile Buyers
Buyers can become angry when players arrive without the agreed package. Hostile buyers can attack the player and apply configured reputation penalties.
Gang Territory Integration
Optional Electus Gangs integration can restrict sales to drug zones and award gang XP, reputation, and territory capture progress when deals are completed.
Buyer Administration
Staff can create, edit, enable, disable, and remove buyers through the in-game admin interface. Configure reputation requirements, introductions, drugs, prices, quantities, deadlines, rewards, penalties, police risk, reply delays, purchase intervals, ped models, vehicle models, and hostile reaction chances.
Phone Customization
Players can configure a PIN, background, phone scale, screen position, notification behavior, time format, contacts, and saved meeting locations.
Built-In Games
Includes playable Snake and Maze Escape applications with locally saved high scores.
Usage
Open the Trap Phone
Players open the phone by using the configured trap phone item, the /trapphone command, or the configured keybind when enabled. All of the options can be toggled.
Review Contracts
Incoming buyer requests appear as message conversations showing the requested drug, quantity, price, and deadline.
Negotiate Deals
Players accept the original offer or send a counter offer with a different price or reduced quantity.
Choose a Meeting Point
After agreeing on a deal, players send their current location or select one of their saved meeting spots.
Complete the Handoff
The buyer drives to the selected location, approaches the player, and becomes available for the package exchange.
Manage Buyers
Staff use /trapphoneadmin to open the buyer administration interface and configure the available contract progression.
Technical Details
Requirements
Requires ox_lib and oxmysql. Voice calls require pma-voice.
Frameworks
Supports ESX, QB-Core and Qbox, with a customizable standalone bridge.
Inventories
Includes adapters for ox_inventory, ESX inventory, QB inventory, QS inventory, core inventory, and tgiann inventory.
Phone Integration
Supports optional two-way calling and messaging between Electus Trap Phone and LB Phone.
Dispatch
Includes adapters for LB Tablet, ps-dispatch, cd_dispatch, origen_police, and qs-dispatch.
Gang Integration
Supports optional Electus Gangs territory restrictions, capture progress, gang XP, and gang reputation rewards.
Permissions
Admin access can be controlled through framework permissions and ACE permissions.
Support
All scripts come with free support through Discord.
Docs & Installation
Link to docs: https://docs.electus-scripts.com/docs/trapphone